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Animoca Brands buys streaming platform for blockchain games Hong Kong Web3 gaming giant Animoca Brands (The Sandbox, Revv, Phantom Ga

Animoca Brands buys streaming platform for blockchain games

Hong Kong Web3 gaming giant Animoca Brands (The Sandbox, Revv, Phantom Galaxies), has acquired blockchain-powered streaming platform Azarus for an undisclosed sum.

Built around the slogan “streams are not TV,” Azarus allows users to livestream their gameplay while using tokens for incentives and rewards. Animoca Brands says it wants to change gaming culture with Azarus’ tech, by enabling streamers to generate new sources of income, engage their audience and reward their followers while allowing viewers to support their preferred creators. 

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This is actually how Twitch won out over the competition originally. By focusing on the interaction between streamers and their audience and designing layered incentives for users to be a part of the community, Azarus also has the potential to grow to a point where blockchain games can meet a much bigger audience.

Collaborating with known brands and streamers, Azarus has already disbursed rewards exceeding $2 million to a diverse audience of over 20 million unique players.

Animoca Brands Executive Chairman Yat Siu likens Azarus to the early days of The Sandbox, which Animoca also invested in, while Azarus CEO Alexander Casassovici says the deal “amplifies our vision.”

We’re not just enhancing streaming; we’re pioneering a movement where every viewer becomes an active participant, and every stream becomes an immersive experience.”

Animoca has a promising library of Web3 games under its umbrella, which means it already has the content necessary to develop the game streaming experience. Now, combined with Azarus’ tech, Web3 gamers can build a much more vivid community by banding together around their favorite games. The acquisition can also pave the way for Web3 gaming to become a popular profession — onboarding the next wave of gaming talent to take part in the future of blockchain gaming.

GAM3 Awards returns with a familiar jury

Web3 gaming’s new night of nights, the GAM3 Awards, is returning for its second year with three new categories: Best Fighting Game, Best Sports Game and Best On-Chain Game.

Thanks to a bunch of big-name sponsors including Amazon, Google, Magic Eden and the Blockchain Game Alliance, there’s $2 million worth of prizes up for grabs.

The first installment last year saw over 100 nominees across 16 categories, more than 250,000 votes, and a livestream of the event reaching over 30,000 users.

Big Time, a free-to-play multiplayer action RPG game set to launch its preseason, won Game of the Year, while Shrapnel, a competitive extraction shooter currently preparing for its public playtest, was the winner of the Most Anticipated Game award.

The event’s jury comprises prominent figures from the gaming world, including Web3 gaming VCs, chains, infrastructure partners, content creators – and yours truly. The jury’s decision will affect 90% of the final outcome, with community votes accounting for the remaining 10%.

The grand finale is planned to happen on Dec. 14 and will be streamed live.

Teaching financial literacy through Web3 games

The crypto and blockchain world gathered in Istanbul this week for Binance’s flagship event, Binance Blockchain Week. And, of course, blockchain gaming was a huge part of the two-day summit. Between the networking and servings of delicious Turkish food, I found a space to attend a panel where CryptoPotato editor-in-chief George Georgiev was asking some on-point questions about Web3 gaming to industry experts: Animoca’s Siu, Gomble co-founder Chris Chang, Xterio chief operating officer Jeremy Horn.

Who cares about this $10,000 jpeg!”

Those were the words of Xterio’s Horn to underline the point that when developers focus on financial gain, they scare away actual gamers. He also compared the attitude of gamers in the East to the ones in the West regarding Web3 games, stating that Eastern gamers have a higher tolerance for pay-to-win elements, as they are more familiar with free-to-play games.

“In gaming, we teach people all the time about new systems,”…

cointelegraph.com

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